Welcome to Wraith Games
This site is the official homepage for Wraith Games, the indie developers behind the new first-person puzzle game Physix and the only place for official Wraith news and updates straight from the dev team.
Founded in 2005, Wraith started out as a few friends and the simple (and stupid at the time) idea, "Hey guys, let's make a game". Five years (and many headaches) later, Wraith has grown into a close team of just a handful of talented game designers (ranging from programmers, artists and writers, to a Spock-like dude whose only fitting title is "logistics") with a common passion for excellence and love of gaming. We have set out to make games that make the players challenge themselves, think outside of the box and most importantly: have fun! Because we at Wraith feel that fun should always be the foundation of any great game.
That's what we strive to do, make great games so you can PLAY HARDER!
News
2/28/09 - We Have a Booth at A&G Ohio
Yep, that's right... OUR FIRST EVER CONVENTION APPEARANCE!!! March 13-15 at the Holiday Inn Eastgate in Cincinnati, OH. There will be a booth, but we're not quite sure if it's in the Artist's Ally, Dealers Room or somewhere completely random! Now, your probably asking yourself: "Why go to a con without a product demo?" Well that's because we aren't! We will have a fully operating demo available for FREE play at our booth, so come ready to game! Tickets are $30 for the whole weekend at the door (Pre-registration ends on March 1st) and hotel rates are as low as $93, but they're filling up fast. Hope to see you there and don't forget to sign our guest book!
(This is only an archive post)
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5/19/09 - Two Big Announcements
Well, if you know anything about gaming communities, the first announcement won't be anything new to you: Wraith has opened up a new BETAing program with Section Eight Gaming (s8glive.com). If you want to participate in the program, all you need to do is join, which is completely FREE! It's sorta like playing our games before they come out!
The second is a little bigger and more awaited: Physix has found a publisher in the new arm of GamePro Magazine: GamePro Labs! After a lot of talking and a little paperwork, Wraith has worked its way into an exclusive, online distribution contract with the newly founded publisher. This opens the doors for many marketing and promotion deals for our little company. We will have news posted on the game itself both here AND on their blog along with exclusive screenshots on GamePro's site. You can find our page by clicking on their link at the right.
These are big changes, but it's all for the better. Bettering us betters our games and better games means that you can PLAY HARDER!
7/6/09 - Yes, You're in the Right Place
If this is your first time on this site, you probably think that the header of this post is rather odd (and if you keep reading other posts, you may just find the author rather odd), but I assure you that this isn't some sort of mind reading game... or worse, some sort of marketing ploy.
The fact of the matter is that, this site has had a complete makeover (of sorts). We have found, through marketing research, that our old site (may she rest in peace), was too unruly, unprofessional, unattractive and a bunch of other "un" words... So, we scrapped her for this sleek, more "industry standard" model. Yeah, pretty shallow of us, I know, but it had to be done. Especially with the upcoming release of Physix and our increased traffic from GamePro and Section Eight. The navigation is primarily the same, with a few more bells and whistles thrown in for good measure.
I'd also like to congratulate Pseudo Playgrounds (a fellow GamePro Labs developer) on the completion of their iDevice title, aptly named: iArena. It looks awesome and I personally can't wait to get my hands on it. iArena has even been featured in last months issue of GamePro Magazine and at risk of loosing customers, I hope all you Wraith fans try it out as soon as you can. Best of luck guys!
That's about all I have for now, but I'll keep you all posted when anything comes up... See you soon!
8/18/09 - Quickly everyone... to the Mandatorium!
Hey everybody! Just here for the mandatory periodical updates (yes, that's right; not only do I have no choice whether or not to write them, but you must read them as well). Well, we've been working on a new demo for Physix, and hopefully an accompanying video (if all goes well) that will truly show off the unique features and stunning graphics of our first commercial endeavor. With that being said, I'd like to take this time to thank each and every one of you for your dedicated fandom even through the more, um... let's say, "interesting", business decisions we've made in the last few years (like hiring a full team of zombified lawyers).
Enough about the past; time to move on to a brighter future. And by "bright future" I mean "games so awesome they'll make your mother's brain explode*". We even have plans to revive one of our older titles for commercial distribution. First, though, we have to make a new demo to present to GamePro to ensure the project's continuity. Not saying which title it is, but we assure you it'll be awesome!
That's a while off, though, and our full focus is currently on Physix. You can check out our Labs page for some updates and feature announcements. We'll try to keep you all updated with Twitter, MySpace, YouTube, and Labs posts (and some S8G too) so none of you are left out of the loop. Keep your eye out, stay sharp, and remember to PLAY HARDER!
(*We here at Wraith Games do not condone the exploding of anyone's mother's brain. Seriously, that's such a waste of a perfectly good meal!
This message brought to you by: Wraith Games' Elite Team of Legal Zombies)
11/9/09 - You Win Some, You Lose Some
Hey everyone, I have a bit of bad news: GamePro Labs (the indie publishing arm of GamePro Magazine that was scheduled to launch Physix) had closed down. Yeah, it's pretty much how it sounds... This means that they will NOT be publishing Physix (or any other game by, well... anyone!) and we will most likely not be featured in the January issue of the magazine either (unless big business starts to give away free full page spreads, that is). It was quite a shock to me and the rest of Wraith to get the phone call today. It's kinda like finding out that your friend has been in a car crash or something. I must assure all of you that Physix will still be launched, but it might take a bit longer than we had anticipated. We'll soon be in contact with Steam, Impulse, D2D, GamersGate and a few others to try to find a good distribution method in the following months. Who knows, this may work out even better in the long run anyway.
On the lighter side of things: We have nearly finished development on Physix and should be entering BETA soon. We'll have some screenshots and a new video up soon and I know that you'll love them. We've added some new graphical enhancements, media assets and gameplay elements that we can't wait to show off!
There are a few other announcements, but I'm gonna have to keep those under my hat for now... at least until things have been finalized, that is. I'll hopefully have those out later this month, so keep your eye out, stay sharp, and remember to PLAY HARDER!
12/7/09 - Wow, what a long nap... Any leftovers?
Well, hope everyone had a nice Snacksgiving... I mean... umm... Turkeyday? I know that our last post wasn't exactly the happiest, but if you remember, I had a few bits of news up my sleeve... Well, here they are:
Last March we had managed to wrangle up a table at A&G Ohio's Artist's Alley... They must have liked us so much that they've decided this year to give us official "Guest" status! Seriously, check it out: http://aandgohio.com/GUESTS2.HTML#WRAITH (We're at the bottom of the page for the time being, and they might be making some changes to our bio as the convention comes closer.) Anyhoo, like last year, it's going to be held at the Holiday Inn in Eastgate, Ohio (where were you expecting, Michigan?) Pre-Registration is only $25 until January 1st. You can order online here: http://www.aandgohio.com/BADGES.html. We'll have more info about A&G soon, so keep your eyes out.
Moving right along... We had planned to post some new screenies and video, but there'll be a bit of a wait on those as our own development PCs can't handle the tests with full visual effects turned on yet. Yes, the game is sooo pretty that we developers can't even run it fully yet! Heck, we could post some of the middle-ground screenshots, but trust me, it'll be way more impressive with all the visuals turned on. Seriously, they're well worth the wait! We'll be making some hardware updates very soon, so be patient...
Until then, try to stick in there and maybe pick up a good indie 360 game like Experiment 12 on the Arcade. That game is awesome, but no matter how hard any of us try, we can't seem to find who actually made that darn thing... the developers don't even have a website, blog or even a freakin' Twitter that any of us can find. It's an amazing game, man it's really something that made me: Play Harder... See what I did there?
3/15/10 - Ouch! My hand really hurts!
I guess I'll start by thanking everyone who showed up for A&G. I hope you all had a good time (I know we did). It seemed to be pretty hectic for a while, but it turned out to be even more fun than last year. After a few minor scheduling errors, everything went off without a hitch. All of the other guests had a good time as well... maybe even too much fun (but we won't get into that... lol). Here's a picture of some of the guests at the last autograph session...
(Picture moved here)
As you know, we promised an "exclusive surprise" at A&G on our Twitter last week.... Well...we had an new premier video at our panel on Saturday! We'll have that up on the site and YouTube late this week with a little something extra from our new pals at Nerdfit (if you were at the Con, you probably already know what this is). On top of all that, we hope to have some new screenshots that even the people at A&G didn't get to see yet! Just keep checking in all this week for some mind-blowing news and exclusives that'll really make you want to PLAY HARDER!
3/18/10 - Lights, Camera... Gravity?
At long last, we have for you Part 1 of a new series of teaser videos for Wraith Games' upcoming first-person/puzzle game: Physix! Each video will explore a new mechanic of the game. This one is the ability to change the gravitational pull of an object, a key feature of the new physics-bending logic puzzles.
(Video moved here)
Note: This video shows early stages of development and all content is subject to change without notice.
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7/27/10 - A tale of two overhauls:
It's been a long time and we have much to show for it. As you've seen, we've made a complete overhaul of the site, going from a blog-thing to a sleek new Flash format. Not only can can you still find news (obviously), but we have all sorts of new pages over on the toolbar over on the right as well.
One of the things to note in theGalleryare all new (totally revamped) screenshots from Physix. We've taken most of our time (after updating the site) to try and bring new life into the game (because that's really what it should be all about). There's been a massive engine overhaul over the last few months (which still aren't even complete) which add all sorts of new elements to not only the graphics, but the gameplay and overall stability as well. It's a bit of a leap and the game is still evolving as time goes by, but we hope all of you are happy with the upgrades so far. Make sure to tell us what you think by following us and commenting on our Facebook, MySpace and Twitter pages (links also on the right).
As for anything else, we're hoping to have more frequent site posts as development rolls along as well as a new video coming when the engine updates are complete. Until then make sure to Play Harder!
Updates(Click to view)
7/27/10 -A tale of two overhauls
3/18/10-Lights, Camera... Gravity?
3/15/10 -Ouch! My hand really hurts!
12/7/09-Wow, what a long nap...
11/9/09-You Win Some, You Lose Some
8/18/09-Quickly everyone...
7/6/09-Yes, You're in the Right Place
5/19/09-Two Big Announcements
2/28/09-We Have a Booth at A&G Ohio
[COMING SOON]
Physix is a brand new puzzle game for the PC from the independent game design studio, Wraith Games. For those of you who don't know about the game, here's a quick Q&A:
Q: Um... what is "Physix"?
A: Physix is a unique first-person puzzle game in which you (armed with only your wits and a repurposed toy gun) use fantastic machines to bend the very laws of nature to your will to solve several stages of mind-bending puzzles and overcome deadly obstacles.
Q: What's the story about?
A: Physix contains a a heart-pounding story hinged around your character, a laboratory assistant named John O'Neil, the brilliant theoretical physicist, Dr. Samuel Oliver and his self-absorbed son, Izaak, preparing to unveil Dr. Oliver's crowning achievement to the scientific community that shunned him.
Q: What systems will it be for?
A: As of right now we're concentrating on a PC release, but we might do an Xbox 360 port sometime in the future (depending on how well the PC release does, of course).
Q: This seems pretty awesome, when does it come out? How much will it cost?
A: As of right now we don't have a solid release date, though we are entering beta phase and could always use some testers. As for price, we don't really have one right now either, but we promise that it won't be too expensive!
Games
A production screenshot for our upcoming first-person puzzle game, Physix (Added July 2010)
Another production screenshot for our upcoming first-person puzzle game, Physix (Added July 2010)
Some production screenshots for our upcoming first-person puzzle game, Physix
(Right to Left) Eric Ferris of Nerdfit Network, Jay Kidd of Wraith Games and voice actors Chris Patton and D.C. Douglas signing autographs at the A&G Ohio convention in 2010
Just random pictures from conventions, promotions and around the office
Gallery
An early beta build of Physix that made its debut at A&G Ohio in March 2010 (OUTDATED)
A very early alpha build of Physix that made its debut at A&G Ohio in March 2009 (OUTDATED)
Videos
Contact Us
Here at Wraith we know that customer feedback is vital to making great games that our fellow gamers want to play.
If you have any questions, concerns or ideas relating to Wraith or our games, we'd love to hear them!
Just fill out the form below and we'll try to get back to you as soon as we can.
Or drop us an e-mail at support_wraithgames.org (if you really must)
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